![]() ![]() Some more controversial changes are the removal of the healing cap. In vanilla id probably cycle them out eventually for black guard or executioners depending who im fighting. I use bleakswords as my dark elf frontline throughout the whole game in SFO. Most units will remain viable at all points in the game. It also means making a frontline of elites is less efficient sometimes and slightly encourages having basic units in the army as well. ![]() This helps create that feel of importance to the units and to compensate most elite units have buffed stats compared to vanilla. Some of the popular ones are making elite units smaller sizes. Now some of this people like some people dont like these changes. This means it should feel like warhammer and for the most part it does nail that. It focuses on creating a closer to lore atmosphere in the game map. ![]() Pros and cons im assuming compared to base game. ![]()
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